#include "items/inventory/Storage.hh"

Storage::Storage()
        : _ammo9(0),
          _ammoShotgun(0),
          _ammo762(0),
          _clip(0),
          _allowHandWeapon(0),
          _capacity(0),
          _maxWeight(0),
          _weight(0)
{
}

Storage::Storage(unsigned int ammo9,
                 unsigned int ammoShotgun,
                 unsigned int ammo762,
                 unsigned int clip,
                 bool allowHandWeapon,
                 float capacity,
                 unsigned int maxWeight,
                 unsigned int weight)
        : _ammo9(ammo9),
          _ammoShotgun(ammoShotgun),
          _ammo762(ammo762),
          _clip(clip),
          _allowHandWeapon(allowHandWeapon),
          _capacity(capacity),
          _maxWeight(maxWeight),
          _weight(weight)
{
}
